| 摘要 | 第1-5页 |
| Abstract | 第5-7页 |
| Contents | 第7-9页 |
| 1 Introduction | 第9-17页 |
| ·Theoretical Significance and Application Value of Study | 第9-10页 |
| ·Literature Review | 第10-14页 |
| ·Innovation in Paper | 第14-17页 |
| 2 The Function and Design Principles of Class Games in the Oral Language Teaching of Chinese for Foreigners | 第17-29页 |
| ·Game teaching | 第17-18页 |
| ·Function of Game Teaching in Oral Chinese Class | 第18-23页 |
| ·Conducive to Teaching Innovation | 第18-19页 |
| ·Conducive to Implementation of Teaching Contents | 第19-20页 |
| ·Conducive to Enhancement of Learning Effects of Teaching Objects | 第20-22页 |
| ·Conducive to Prompt Provision of Teaching Feedback | 第22-23页 |
| ·Design Principles of Games for Oral Chinese Teaching of Foreigners | 第23-29页 |
| ·Fun and Knowledge | 第23-24页 |
| ·Experience and Practicality | 第24-25页 |
| ·Challenge and Safety | 第25-27页 |
| ·Competitiveness and Incentive | 第27-29页 |
| 3 Cases Analysis on Games in Class of Oral Chinese Teaching as a Foreign Language | 第29-41页 |
| ·Greetings | 第29-30页 |
| ·Ask the way | 第30-32页 |
| ·Eating | 第32-35页 |
| ·Go shopping | 第35-37页 |
| ·Traveling | 第37-38页 |
| ·Festivals | 第38-41页 |
| 4 Problems and Solutions of Game-based Teaching | 第41-47页 |
| ·Unsuitability of Game for Teaching Materials --Textbook-based Game Modification | 第41-42页 |
| ·Unsuitability of Game for Class Knowledge --Step Refinement and Flexible Control | 第42-44页 |
| ·Unsuitability of Game for Teaching Object --Mastering of Students’ Situations and Weakening of Differences | 第44-45页 |
| ·Unsuitability of Game for Teaching Process--Barrier Elimination and Participation in Game | 第45-47页 |
| 5 Epilogue | 第47-49页 |
| ·Conclusion of the thesis | 第47-48页 |
| ·Outlook of the research | 第48-49页 |
| References | 第49-50页 |