首页--语言、文字论文--常用外国语论文--英语论文--写作、修辞论文--翻译论文

大陆民间游戏汉化组调查报告

摘要第4-5页
Abstract第5-6页
Chapter 1 Introduction第9-16页
Chapter 2 Literature Review第16-20页
Chapter 3 Research Methods第20-24页
Chapter 4 Research Results and Discussion第24-59页
    4.1 The History of Fan Localization Groups第24-37页
        4.1.1 The Early History of Foreign Video Game and Fan Localization Groups in Chinese mainland第24-31页
        4.1.2 The Thriving Fan Localization Groups第31-37页
    4.2 The Difficulties in Localizing Video Games and the Basic Structure of FanLocalization Groups第37-45页
        4.2.1 The Difficulties in Localizing Video Games in Terms of Translation第37-41页
        4.2.2 The Basic Structure of Fan Localization Groups第41-45页
    4.3 The Classification of Fan Localization Groups第45-59页
        4.3.1 Classified by the Diversity of Games Fan Localization Groups Localize第45-54页
        4.3.2 Classified by Online Communities in Which Fan Localization Groups were Founded第54-57页
        4.3.3 Classified by the Scale of Group Members第57-59页
Chapter 5 Conclusion第59-62页
Bibilography第62-64页
Appendices第64-83页
    Appendix 1第64-70页
    Appendix 2第70-72页
    Appendix 3第72-76页
    Appendix 4第76-78页
    Appendix 5第78-83页
Acknowledgement第83页

论文共83页,点击 下载论文
上一篇:基于Vine Copula函数的我国债务抵押凭证定价研究
下一篇:凉山彝族国际火把节陪同口译实践报告