摘要 | 第4-5页 |
Abstract | 第5-6页 |
Chapter 1 Introduction | 第9-16页 |
Chapter 2 Literature Review | 第16-20页 |
Chapter 3 Research Methods | 第20-24页 |
Chapter 4 Research Results and Discussion | 第24-59页 |
4.1 The History of Fan Localization Groups | 第24-37页 |
4.1.1 The Early History of Foreign Video Game and Fan Localization Groups in Chinese mainland | 第24-31页 |
4.1.2 The Thriving Fan Localization Groups | 第31-37页 |
4.2 The Difficulties in Localizing Video Games and the Basic Structure of FanLocalization Groups | 第37-45页 |
4.2.1 The Difficulties in Localizing Video Games in Terms of Translation | 第37-41页 |
4.2.2 The Basic Structure of Fan Localization Groups | 第41-45页 |
4.3 The Classification of Fan Localization Groups | 第45-59页 |
4.3.1 Classified by the Diversity of Games Fan Localization Groups Localize | 第45-54页 |
4.3.2 Classified by Online Communities in Which Fan Localization Groups were Founded | 第54-57页 |
4.3.3 Classified by the Scale of Group Members | 第57-59页 |
Chapter 5 Conclusion | 第59-62页 |
Bibilography | 第62-64页 |
Appendices | 第64-83页 |
Appendix 1 | 第64-70页 |
Appendix 2 | 第70-72页 |
Appendix 3 | 第72-76页 |
Appendix 4 | 第76-78页 |
Appendix 5 | 第78-83页 |
Acknowledgement | 第83页 |