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The Application of Web-based Content Analysis in Rganizational Culture Research:An External Analysis of Enterprises in Video Gaming Industry

Abstract第5页
Abbreviations第7-10页
Chapter 1 Introduction第10-14页
    1.1 Background of the study第10-11页
    1.2 Problem Statement第11-12页
    1.3 Purpose of the study and objectives第12页
    1.4 Definitions第12-13页
    1.5 Organization of the study第13-14页
Chapter 2 Literature Review第14-24页
    2.1 Organizational culture research第14-16页
    2.2 Approaches to assessment of Organizational culture第16-20页
        2.2.1 Qualitative analysis of organizational culture第16-17页
        2.2.2 Quantitative analysis of organizational culture and popularization ofsurvey第17-20页
    2.3 Content analysis in research第20-24页
        2.3.1 Content analysis in organizational research第20-21页
        2.3.2 Content analysis of Web第21-22页
        2.3.3 Content analysis in organizational culture field第22-24页
Chapter 3. Theory and Conceptual Framework of the Study第24-29页
    3.1 Theoretical background第24-25页
    3.2 Development of the concept第25-27页
    3.3 Research model第27-29页
Chapter 4. Methodology第29-36页
    4.1 Research design第29页
    4.2 Method第29页
    4.3 Sample第29-30页
    4.4 Data collection第30-31页
    4.5 Instrumentation第31-32页
    4.6 Process of content analysis第32-36页
Chapter 5. Data Analysis and Results第36-57页
    5.1 Word frequency analysis and coding summary第36-38页
    5.2 Analysis of pages "About" and "Careers"第38-46页
    5.3 Comparison diagram between pages "About" and "Careers"第46-49页
    5.4 Cross-tabulation analysis第49-53页
    5.5 Cluster analysis第53-57页
Chapter 6. Discussion Conclusion第57-66页
    6.1 Discussion第57-62页
    6.2 Conclusion第62-63页
    6.3 Limitations第63-64页
    6.4 Practical implications第64页
    6.5 Further research directions第64-66页
References第66-71页
Appendix A. OCP items (2014)第71-72页
Appendix B. Codebook第72-76页
Appendix C. Word trees第76页

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