摘要 | 第4-5页 |
Abstract | 第5-6页 |
Introduction | 第9-12页 |
Chapter One Literature Review | 第12-20页 |
1.1 The Definition of Classroom Game | 第12页 |
1.2 Classifications and Characteristics of Classroom Game | 第12-16页 |
1.2.1 Classifications of Classroom Game | 第12-13页 |
1.2.2 Characteristics of Classroom Game | 第13-16页 |
1.3 Brief Review of Researches on Classroom Games at Home and Abroad | 第16-20页 |
1.3.1 Research on Teaching Vocabulary through Classroom Games Abroad | 第16-17页 |
1.3.2 Research on Teaching Vocabulary through Classroom Games in China | 第17-20页 |
Chapter Two Theoretical Basis | 第20-26页 |
2.1 Motivation Theory | 第20-24页 |
2.1.1 Classifications of Motivation | 第20-22页 |
2.1.2 Characteristics of Motivation | 第22-23页 |
2.1.3 Relation between Motivation Theory and Language Learning | 第23-24页 |
2.2 Constructivist Learning Theory | 第24-26页 |
Chapter Three The Employment of Classroom Games in English Vocabulary Teaching | 第26-53页 |
3.1 Principles to Choose Classroom Games | 第26-29页 |
3.1.1 The principle of student-centeredness | 第26-27页 |
3.1.2 The principle of interest | 第27-28页 |
3.1.3 The task-based principle | 第28页 |
3.1.4 The principle of communication | 第28-29页 |
3.2 Classroom Games in Junior English Vocabulary Teaching | 第29-46页 |
3.2.1 Classroom Games in Presentation | 第30-36页 |
3.2.2 Classroom Games in Practice | 第36-41页 |
3.2.3 Classroom Games in Production | 第41-46页 |
3.3 The Effectiveness of Using Classroom Games in Vocabulary Teaching | 第46-47页 |
3.4 A Sample Vocabulary Teaching through Classroom Games | 第47-53页 |
Conclusion | 第53-56页 |
Bibliography | 第56-60页 |
Acknowledgments | 第60页 |