中文摘要 | 第1-5页 |
Abstract | 第5-9页 |
Introduction | 第9-11页 |
Chapter One The Theoretical Research of Game Teaching | 第11-21页 |
1. 1 The history and present situations of game teaching | 第11-17页 |
1. 1. 1 Relevant exposition and practice about games and teaching in the modern age | 第11-13页 |
1. 1. 1. 1 Game teaching before Froebel | 第11-12页 |
1. 1. 1. 2 Froebel's game teaching | 第12-13页 |
1. 1. 2 The form and the development of modern game teaching | 第13-15页 |
1. 1. 3 The theory and the practice of contemporary game teaching | 第15-17页 |
1. 2 Student-centered learning | 第17-18页 |
1. 3 The affective filter hypothesis | 第18-21页 |
Chapter Two The Characteristics of Children | 第21-27页 |
2. 1 The characteristics of children | 第21-23页 |
2. 2 The major differences between children and adults in learning a foreign language | 第23-24页 |
2. 3 Treating children as human beings | 第24-25页 |
2. 4 Motivating children to learn English | 第25-27页 |
Chapter Three English Game Teaching | 第27-48页 |
3. 1 The definition of games | 第27-28页 |
3. 2 The kinds of games | 第28-35页 |
3. 3 The advantages of games | 第35-38页 |
3. 4 The features of games | 第38-40页 |
3. 5 Some advice on how to use games | 第40-48页 |
3. 5. 1 Choosing appropriate games | 第40-41页 |
3. 5. 2 The integration of games into learning | 第41-44页 |
3. 5. 3 Clear rules given | 第44-45页 |
3. 5. 4 Time limitation | 第45-46页 |
3. 5. 5 Rewards and penalties | 第46页 |
3. 5. 6 Varying the games | 第46-48页 |
Chapter Four The Use of English Games | 第48-57页 |
4. 1 English games for grammar | 第48-51页 |
4. 2 English games for vocabulary and phrases | 第51-52页 |
4. 3 English games for sentence patterns | 第52-54页 |
4. 4 English games for four skills | 第54-57页 |
Conclusion | 第57-58页 |
Bibliography | 第58-60页 |
Acknowledgements | 第60-61页 |