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拼图游戏中缺失区域求解算法的设计研究

摘要第6-7页
ABSTRACT第7-8页
LIST OF ACRONYMS AND ABBREVIATIONS第16-17页
CHAPTER 1 INTRODUCTION第17-20页
    1.1 Research Background第17-18页
    1.2 Problem Statement第18页
    1.3 Aim and Objectives第18-19页
    1.4 Thesis Structure第19-20页
CHAPTER 2 PREPARED KNOWLEDGE第20-55页
    2.1 Overview of Digital Image Processing第20-21页
    2.2 Morphological Reconstruction第21-24页
    2.3 Blob Analysis第24-32页
        2.3.1 The Recursive Grass - Fire Algorithm第26-28页
        2.3.2 The Sequential Grass - Fire Algorithm第28-29页
        2.3.3 Blob Features第29-32页
    2.4 Genetic Algorithm第32-35页
    2.5 Intersection第35-38页
        2.5.1 Line Intersection第36-38页
    2.6 Jigsaw Puzzles第38-54页
        2.6.1 Solving Jigsaw Puzzles Using GA第41-44页
        2.6.2 Solving Jigsaw Puzzles Using SA第44-46页
        2.6.3 Solving Jigsaw Puzzles Using MMAS第46-49页
        2.6.4 Solving Multiple Square Jigsaw Puzzles with Missing Pieces第49-54页
    2.7 Chapter Summary第54-55页
CHAPTER 3 LABELING AND FINDING MISSING PIECES IN THE JIGSAW PUZZLE WITH BORDER第55-75页
    3.1 Introduction第55-58页
    3.2 Jigsaw Puzzle Image Formation第58-60页
    3.3 Jigsaw Puzzle Piece Detection第60-65页
    3.4 Labeling and Finding Missing Pieces第65-68页
    3.5 Finding Pieces from Jigsaw Puzzle Image to Cluttered Scene Image第68-69页
    3.6 Count and Slice the Pieces of Neighbor第69-73页
    3.7 Conclusion and Future Works第73-75页
CHAPTER 4 A METHOD FOR AUTOMATIC DETECTION ON MISSING PIECES IN THE BORDERLESS JIGSAW PUZZLE第75-93页
    4.1 Introduction第75-78页
    4.2 Borderless Jigsaw Puzzle Image Formation第78-81页
    4.3 Converting and Detecting the Color第81-82页
    4.4 Assembling the Square第82-85页
    4.5 Merge and Labeling第85页
    4.6 Finding Pieces from Jigsaw Puzzle Image to Cluttered Scene Image第85-86页
    4.7 Count and Slice the Pieces of Neighbor第86-92页
    4.8 Conclusion and Future Works第92-93页
CHAPTER 5 GENETIC ALGORITHM TO FIND MISSING PIECE IN THE BORDERLESS JIGSAW PUZZLE第93-118页
    5.1 Introduction第93-95页
    5.2 Introduction to Blob Analysis with Dynamic Parameter in Genetic Algorithm and Auto Switch System (BADPIG-ASS) Methods第95-103页
        5.2.1 Random Square with Random Size and Position Generator第95-98页
        5.2.2 Edge Detection第98页
        5.2.3 Initialization and Chromosome Generator第98-99页
        5.2.4 Chromosome Evaluation第99页
        5.2.5 Chromosome Selection第99-100页
        5.2.6 Cross Over第100页
        5.2.7 Mutation第100-103页
    5.3 Piece Mapping第103-107页
        5.3.1 Piece Mapping with Regular Size第104页
        5.3.2 Piece Mapping with Second Smallest Size第104页
        5.3.3 Piece Mapping with the Last Smallest Size第104-107页
    5.4 Labeling Piece第107-108页
    5.5 Finding Pieces from Jigsaw Puzzle Image to Cluttered Scene Image第108-109页
    5.6 Count and Slice the Pieces of Neighbor第109-113页
    5.7 Evaluate the Performance of the Proposed Method第113-117页
    5.8 Conclusion and Future Works第117-118页
CHAPTER 6 CONCLUSION AND FUTURE WORK第118-121页
    6.1 Conclusion第118-120页
    6.2 Future Work第120-121页
REFERENCES第121-135页
攻读博士学位期间取得的研究成果第135-136页
ACKNOWLEDGEMENTS第136-137页
附件第137页

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